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Designing for Play - a venture into the Imagination at Dokk1

These are reflections from a group of people studying ICT-based Educational Design at Aarhus University. Reflections from a workshop at DOKK1 - where children had to build a robot and slay a dragon. /Enjoy It's alive! Huizinga (Man the Player) theorizes about the concept of playing. Playing develops our culture and changes our culture. To play is a process where new answers, new figures, new objects, new approaches are created. This is essential, because no one knows the future, nor the answers we are looking for. On a phenomenological and philosophical note we also wanted children to experience that forms and objects can change shape. An object can change from one thing into another -  you can create rich and strange things. From Shakespeare's "The Tempest": Full fathom five thy father lies; Of his bones are coral made; Those are pearls that were his eyes: Nothing of him that doth fade, But doth suffer a sea-change Into something rich and strange.

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